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Posted on : April 2010

How to Run a Better Superhero Game in 8 Easy Steps

Great advice and easy To Dos for the GM or player new to the superhero genre.

Posted on : March 2010

Game Master Tips and Tricks

Four tips and tricks for Game Masters to help you improve your adventures!

Posted on : March 2010

From Roleplaying Tips #479 https://www.roleplayingtips.com/

6 Things Divinity II Taught Me About Running a Better Game 
by Hannah Lipsky

I received a review copy of Divinity II a while back. It's a game with an interesting premise: your character starts out as a dragon slayer, and eventually becomes a dragon. You can find out more of it here: http://larian.com/

Posted on : February 2010

From Roleplaying Tips Weekly #477 by Johnn Four

When Adventures Are Too Easy
by Kate Manchester

You spend hours planning and mapping out your adventure and sit down to begin the game session. An hour later, your PCs have managed to breeze through your carefully crafted encounters and handily win the day. And to add insult to injury, one of your players look at you and says, "that was too easy!"

Posted on : January 2010
From Roleplaying Tips Weekly #467 by Johnn Four

Long Story Arcs - 3 Tips On How To Finish

A reader wrote in with a request for tips on how to finish long plots. He just could not get closure. Following are three pieces of advice for game masters looking to run long campaigns to their natural conclusion.

More tips on how to finish long campaigns are welcome. Email me directly at johnn@roleplayingtips.com

Posted on : December 2009

Turn Watcher LogoTurn Watcher Presents Roleplaying Tips Weekly from Johnn Four!

From Roleplaying Tips #474
https://www.roleplayingtips.com/

Posted on : October 2009

My apologies that this did not go out yesterday--I'm learning more and more about our Drupal system and, well, it took me by surprise that posting to my blog does not also post to the Newsletter (okay being facetious here ). So here is the original missive:


So is Turn Watcher getting to be a lot like Duke Nukem Forever?! I hope not! So I wanted to assure our customers that we are ...

Posted on : September 2009

Not so long ago, we offered a character generator on our website...

To compliment this, we are now offering a Dice Roller! Want a quick way to generate up massive damage caused by your high level wizard's best 9th level spell? We have a way on our Turn Watcher website!

Turn Watcher Dice Roller

Posted on : June 2009

The Turn Watcher website has been improved with the addition of an online Dungeons and Dragons Character Generator1!

  • 1. The Dungeons and Dragons Character Generator is for version 3.5 of Dungeons and Dragons.

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Posted on : December 2008

Made to Order Software is proud to announce the release of Turn Watcher version 1.4 and a brand new website!

Turn Watcher version 1.4 incorporates not only some much needed bug fixes (specifically the Stabilize function) but the addition of a brand new feature: Soft Columns.

Use Soft Columns to add, edit and remove rolls and information columns to each of your combatants. For example, you may ...